Neon Arcade NEON ARCADE

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Frenzy
A neon-lit night city of rooftops, chasms, and patrolling sentries

Frenzy

A rhythm-fueled speed-run platformer where tapping Space in time is the only way to reach triple speed.

Platformer Action Arcade Speedrun Rhythm
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ABOUT THIS GAME

Frenzy is a pure test of tempo. Every tap of the Space bar feeds a boost meter - keep the rhythm alive to hit triple speed and soar across a hand-built 48-column course of earth, timber, grass, steel, and brick. Miss a beat and the meter bleeds away while patrollers circle and the clock eats your score. One course, one golden exit, no second chances.

KEY FEATURES

◆ Rhythm Boost System
Tap Space in time to stack a boost meter from 1x to 3x speed. Stop tapping for more than 0.35 seconds and the meter decays in real time - speed is a resource you earn frame by frame.
◆ Numeric Grid World
A hand-built level where every tile is an integer mapped to a shaded palette color, rendered as crisp pixel-art with a forward-only horizontal camera.
◆ Pure Avoidance Combat
Patrollers turn at walls and ledges. There is no stomp, no gun, no trick: touching one ends the run instantly. Route planning is survival.
◆ Time-Based Scoring
Finishing converts your completion time directly into score - every tenth of a second counts. Die trying and the distance you covered is your final legacy.
◆ Shared Highscore Board
Top-10 leaderboard backed by the collection's PHP highscore service, with the classic three-initial entry flow and player-token identity prefill.
◆ Synthesized Retro Audio
Jump chirps, boost ticks, death drones, and a goal arpeggio generated live with the Web Audio API. No audio files, no loading.

GAMEPLAY

Perspective Side-scrolling 2D
Focus Rhythm-driven momentum and precise platforming
Players 1
Native Resolution 384x216 (16px tiles, 48x16 grid)

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