ABOUT THIS GAME
Singleplayer Texas Hold'em as a ladder. One career bankroll buys into eight rungs of opponents - a kid who cannot fold, a rock who never bluffs, a grinder on the clock, a shark who reads your range, a one-bullet short stack, a crasher who plays every hand, a mirror that plays your tape back, and the owner. Full rules: blinds, min-raises, all-ins, side pots. Every portrait is a bad capture from the cabinet's own camera bank, and the log talks back.
KEY FEATURES
The ladder
Eight rungs, each with its own opponents, blinds, objective and payout: duels, endurance prop bets, bounties and last stands. Clearing a rung always funds the next gate.
Eight rungs, each with its own opponents, blinds, objective and payout: duels, endurance prop bets, bounties and last stands. Clearing a rung always funds the next gate.
A cast that plays
Ten regulars, each a real strategy - traits for tightness, aggression, bluffing, trapping and reads drive a decision pipeline over Monte Carlo equity, not scripts.
Ten regulars, each a real strategy - traits for tightness, aggression, bluffing, trapping and reads drive a decision pipeline over Monte Carlo equity, not scripts.
The Mirror
Rung #7 scans your play and copies your raise sizes, bluff frequency and timing back at you. Change shape mid-rung or lose to your own habits.
Rung #7 scans your play and copies your raise sizes, bluff frequency and timing back at you. Change shape mid-rung or lose to your own habits.
One career bankroll
Credit is the only progress. Bust below the first gate and the house re-stakes you to 10,000 at rung #1 - your cleared rungs stay cleared.
Credit is the only progress. Bust below the first gate and the house re-stakes you to 10,000 at rung #1 - your cleared rungs stay cleared.
Phosphor table talk
The cast barks into the same amber log the engine writes to - rate-limited, one voice at a time, never on your turn.
The cast barks into the same amber log the engine writes to - rate-limited, one voice at a time, never on your turn.
Your name on the card
A profile panel beside the ladder: pick a name, a three-letter handle and upload your own portrait - it takes your seat at the table and signs your peaks, no initials screen.
A profile panel beside the ladder: pick a name, a three-letter handle and upload your own portrait - it takes your seat at the table and signs your peaks, no initials screen.
1996 cabinet audio
Six synthesized effects - card slaps, chip clinks, your-turn beeps and a showdown sting - generated live off the game state. No audio files.
Six synthesized effects - card slaps, chip clinks, your-turn beeps and a showdown sting - generated live off the game state. No audio files.
GAMEPLAY
Perspective
DOM table with portrait tiles
Players
1